Producing a Game Like a Machine Shop
2026-07-29 · 7 min · Games, Mechanical, Production
Tolerances, jigs and fixtures — engineering habits that save game production.
In a machine shop, you don't hope a part fits — you design the fixture that makes it fit every time. Game production is the same discipline wearing a hoodie.
Build jigs: templates for levels, rigs for characters, checklists for builds. Creativity survives constraint far better than it survives chaos.
Tolerance stacking applies to schedules too. Three tasks each 'about a day' is never three days.